#include "Vertex.h"

Vertex::Vertex()
{
}

Vertex::Vertex(const Vector3f& position, const Color4& color, const Vector3f& normal, const Vector2f& uv0, const Vector2f& uv1)
{
	Position = position;
	Color = color;
	Normal = normal;
	UV0 = uv0;
	UV1 = uv1;
}

Vertex::~Vertex()
{
}